One key point about this card is that it lets you abuse corps that can't afford to rez their ICE, and Criminals are king at knowing when that's the case (and fairly strong at MAKING it the case, too). Expose is their deal, derezzing is their deal, running a central and hitting something expensive with Crescentus, then running it again with this is just salt in the wound. Similar argument goes for Emergency Shutdown.
REALLY living the Criminal dream is Account Siphon click 1, clear tags clicks 2 and 3, and this click 4 now that they're too poor to rez the ICE over whatever server you're targeting if it's anything nastier than a Pop-up Window. Corp loses 5, Runner makes a net profit of 12 and gets an access. Not bad for a day's work. And that's assuming you have no better way to get rid of the tags.
What I'm saying is that criminals have all the tools necessary to make this work with less risk than other factions. Why gamble fairly when you can rig the game? If you're already getting into servers by making it so the corp can't rez their protection, this synergizes very nicely with things you were already doing. And if you're actively DErezzing things...well, that just guarantees the corp will have a server with unrezzed ICE on it, doesn't it?