A sleeper card in an absolutely stacked datapack, PAD Tap is drip economy with an interesting trigger: it pays you when your opponent gets paid. Flavourfully Criminal, this card’s best-case scenario is that it pays you 1 on your turn and 1 on your opponent’s turn. To top that scenario off, you’ve got enough Fall Guy installed to dissuade the corp from even thinking about trashing these (unfortunately PAD Tap does not combo with Wireless Net Pavilion).
However, we should never judge a card by its best-case scenario and instead judge it on what its expected results are. With that in mind, here’s a breakdown of cards that trigger PAD Tap that are ubiquitous in the meta:
Possible on both Turns: NGO Front
Possible on both Turns: Hortum
Corp’s Turn: Celebrity Gift
Possible on both Turns: Pālanā Foods
Possible on both Turns: Sportsmetal
As you can see, the above lists aren’t fully comprehensive but they cover quite a large majority of the popular economy options available today. At one influence, PAD Tap continues the blue trend of being under-influenced (see Aumakua) so you can splash for it with relative ease.
There’s one more consideration to be made though and that’s that it comes with a pre-built trashing option. Given that a smart corp player will trash PAD Tap knowing the potential money their deck could make the runner, PAD Tap has a great home in the economy denial archetype. One last thing: PAD Tap doesn’t trigger when the corp clicks for credits but if you’re at the point in a game where your opponent is forced to do that, you as a runner have probably already won.